View Poll Results: Should archers Intensify be chargable and usable while moving?
yes 29 54.72%
no 24 45.28%
Voters: 53. You may not vote on this poll

 
 
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Old 2011-03-22, 11:14 AM   #17
Khev
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Quote:
Originally Posted by JaththeGod View Post
If they did that Archers would be over powered...
Double damage for a single arrow isn't that much overpowered, seeing as how it takes 7ish seconds for it to charge up. Then again, most would probably use it for rapid fire, which would sacrifice their flying ability.
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Khev
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Fixed: Phoenix, Celestial, Seizer , and Penetration.

Fixed Proficiencies: Club, Blade, Dagger, Scepter, Sword, Hook, Axe, Whip, Hammer.

A skill is only as good as the person using it.
The above statement in TQ games is False.
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