View Poll Results: Do you think the Hercules should be nerfed?
Yes, definitely it should be nerf'ed. 204 63.95%
No, it's fine. 102 31.97%
Yes, but I have something else to say(leave your posts in this thread) 13 4.08%
Voters: 319. You may not vote on this poll

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Old 2011-03-22, 06:41 PM   #21
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Quote:
Originally Posted by Lavi View Post
At least reduce the range. We simply can't survive more than 2 consecutive hits and we can't jump away!
Agreed! We can hardly escape from it.
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Old 2011-03-22, 09:43 PM   #22
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if herc gets nerfed fires strength should aswell as it was only bought in to help against fires im a level 132 tro on mausoleum full super 2 soc +6 and the top fire of the server one hits me. o.O bit unfair the whole pkin system is useless do away with BP and do something with the talis make the game more fun like it used to be before BP and talis as that is when it became more one sided with the people who buy db's and those that dont.
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Old 2011-03-22, 11:12 PM   #23
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28 to 8 im including the yes but with other ideas as yes votes hmmmm doesnt this seem to be going well?

even without the other votes its still more than 2/3 for changing it.

Keep up peeps were tired of dieing from an oped aoe attack =-) like i said earlier

eitehr nerf the range

or set it back to how it was

*bump*
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Old 2011-03-23, 12:09 AM   #24
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I completly Agree
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Old 2011-03-23, 02:56 AM   #25
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I'll say it Skil Herc for players who can not play should be weaker and have a shorter range
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Old 2011-03-23, 04:59 AM   #26
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Herc was already nerfed to 60%, the text wasn't changed but it was nerfed so please stop bitching.
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Old 2011-03-23, 06:54 AM   #27
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Yes it should be nerved.
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Old 2011-03-23, 08:30 AM   #28
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警告

Ofc tq needto change herc to less! But i asked gm about it and he said it:

"Dear Livia Tadei,

Sorry to inform you that after checking with our designer, it was decided that there will be no changes made to Hercules or Dragon Whirl.
Sorry for any caused inconvenience.
But we'll make changes to other skills in the future to ensure the balance of the game.


PS: Please keep the original emails when you reply. Thanks.

Best Regards,

Conquer Online Customer Service / GM: Feeling"
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Old 2011-03-23, 01:04 PM   #29
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Umm I believe it should be at 70%. It would be good if the main pk classes(fire,nin,tro) were able to kill each other in a certain rate whereas one is stronger then the other. But to do that the classes will have to be tweaked a little..
example:
tro<fire<ninja<tro
tro beats ninja, ninja beats fire, fire beats tro.
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Old 2011-03-23, 03:50 PM   #30
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i have played with all class and there are a lot of ninjas who fog and run so in most cases a tro can't get 1 or more hits on them by time they tfb them and the only way a tro can get a fire is with hurc if you nerf it i say nerf nado and tfb as well
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