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#1 |
Full Member
Join Date: 2011-03-22
Posts: 148
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![]() Anyone else not liking this new feature?
![]() I think its good in pk mode etc as there u get pk points, but in Jiang Hu? Its already extremely intense nonstop fighting(no pk points, taos that revive, assassins\taos who can hit anyone without aiming, 10min to get out of the mode, allowed in tc etc)...a part of the skill\fun was to dodge\trick them into attacking others on their side..now the skill\ability to be precise is completely removed and lets people gang up on others with no effort at all... I think they should remove it or everyone who`s fighting in Jiang has to team up everytime they want to do it and coordinate times when everyones on lol. They removed the fair\leveled battlefield of it. |
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#2 |
Senior Member
Join Date: 2012-02-14
Location: Latvia
Posts: 816
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![]() Nope this simply adds team up option,idk about ur guild and allies,but all i can read from ally chat is how some1 killed other allie,got killed by allie etc,this simply adds option to avoid killing players u want to stay alive.
Yet there should be option to turn these settings off if atacked by allie,im talking about defense. |
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#3 |
Senior Member
Join Date: 2011-03-11
Location: Finland
Posts: 574
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![]() then dont use it
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#4 |
Full Member
Join Date: 2011-03-22
Posts: 148
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![]() You`re totally missing my point.
WHY are you vip and have the intellect of a 12 year old schoolgirl!? |
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#5 |
Full Member
Join Date: 2012-06-23
Posts: 294
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![]() So,you been suggested remove this feature so the fun we have in tc with jiang hu fighters instead of team up or gang up agains each others eh...
Well, I quiet agree it will be more fun. But, jiang point is very very slow still wasted my time on jiang point.haha
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#6 |
Full Member
Join Date: 2011-03-22
Posts: 148
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![]() Yeah, now everyone can just spam a shitload of AEO`s with no consequence at all.
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