View Poll Results: What to do with Fatal Strike?
Remove it. End of. 11 29.73%
Remove it and replace with a different non-PVP skill. 11 29.73%
Remove it and replace with a PVP. 4 10.81%
Do nothing to the skill. 8 21.62%
Reduce the skill's abilities - give details. 10 27.03%
Multiple Choice Poll. Voters: 37. You may not vote on this poll

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Old 2012-04-11, 12:36 AM   #1
Dark~Colossus
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Default What to do about Fatal Strike?

Okay, so as most of us know, the main culprit for Hunting bots and Levelling bots are ninjas using Fatal Strike.

My suggestion, though annoying admittedly, would be to remove Fatal Strike completely. This isn't anything against ninjas (as it's a non-pvp skill), it's just purely that these ninjas are killing hundreds of monsters a minute, collecting all drops, whilst being pretty much impossible to kill.

So yeah, it would be good to get your opinion...

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Old 2012-04-11, 06:23 AM   #2
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Quote:
Originally Posted by Dark~Colossus View Post
Okay, so as most of us know, the main culprit for Hunting bots and Levelling bots are ninjas using Fatal Strike.

My suggestion, though annoying admittedly, would be to remove Fatal Strike completely. This isn't anything against ninjas (as it's a non-pvp skill), it's just purely that these ninjas are killing hundreds of monsters a minute, collecting all drops, whilst being pretty much impossible to kill.

So yeah, it would be good to get your opinion...

You can select multiple answers.
not remove but modify
like pirate skill can be casted once per 2sec but ninjas couldn not move for 0.5seconds after each killed monster that wont affect on normal players couse theres already delay when u kill monster
and its helps in pvp fs+ck=dead enemy
Oh i get it new weaps are for lvling so they will have a skill for lvling but for kats only sw
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Old 2012-04-11, 07:20 AM   #3
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not remove but modify
like pirate skill can be casted once per 2sec but ninjas couldn not move for 0.5seconds after each killed monster that wont affect on normal players couse theres already delay when u kill monster
and its helps in pvp fs+ck=dead enemy
Oh i get it new weaps are for lvling so they will have a skill for lvling but for kats only sw
I asked the manager about doing something like this, and he said they are worried it will ruin the game experience for players... slowing down the skill means players can't kill normally or something... I told him they'd rather lose a couple of milliseconds killing to slow down bots...
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Old 2012-04-11, 10:13 AM   #4
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dont do nothing to the skill, remove more monsters, idk besides monk farming is way more op than farming a ninja
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Old 2012-04-11, 11:29 AM   #5
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dont do nothing to the skill, remove more monsters, idk besides monk farming is way more op than farming a ninja
Farming yes, but botting is mostly ninjas.
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Old 2012-04-11, 12:15 PM   #6
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Originally Posted by Dark~Colossus View Post
I asked the manager about doing something like this, and he said they are worried it will ruin the game experience for players... slowing down the skill means players can't kill normally or something... I told him they'd rather lose a couple of milliseconds killing to slow down bots...
i just rein my old monk to pure ninja(brother asked hes playing again)after each killed mob i had to w8 for few milsec to kill next1 test it with new ninja on phesants and u will understand just make it with same duration i know that previos replays with more than 1sec were too much just example

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Old 2012-04-11, 12:21 PM   #7
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dont do nothing to the skill, remove more monsters, idk besides monk farming is way more op than farming a ninja
remove more monsters? no way ive enought that tq removing things from this game im playing 5-6years it used to change slowly but now almost every patch comes out with changes
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Old 2012-04-11, 01:41 PM   #8
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In my opinion change the skill completely. Make it so it's just like SM this would slow down botters then put a limit of 30 or 32 like monks. This will not make it impossible to lvl up but will slow botters down.
Yea real players would complain but lets face it, it wont be that hard to lvl like a tro or a water tao. TQ gives out alot of exp for the real players.
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Old 2012-04-11, 01:43 PM   #9
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dont do nothing to the skill, remove more monsters, idk besides monk farming is way more op than farming a ninja
Removing mobs well TQ sort of did this and it's gotten more chaotic. Botters are on main maps which is more annoying cause real players can't lvl. Also I recently started playing on Kanasai_US and have noticed this about farming monks. Some botters are farming monks with perm equipment.

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Old 2012-04-11, 02:01 PM   #10
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Quote:
Originally Posted by Dark~Colossus View Post
I asked the manager about doing something like this, and he said they are worried it will ruin the game experience for players... slowing down the skill means players can't kill normally or something... I told him they'd rather lose a couple of milliseconds killing to slow down bots...
Well, having a cool down of a fraction of a second would probably work. Since players aren't able to click on 10 mobs within a second. The cooldown doesn't have to long, maybe 1/5 of a second. Shouldn't deter legitimate leveling ninjas from leveling as much as it would botters 3-hitting 10 mobs per second.
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