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#1 |
All Hell!
Join Date: 2011-03-09
Posts: 1,558
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![]() Alright, many of you are starting to wonder whether or not Archers in CO2 will be upgraded or at least modified in a decent way so that this class will have some power when it comes to PvP actions.
On the regular forum, ReMind told some of ya that the Archers will see major upgrade in January 2013, and this is confirmed to be true. We're currently working on making it ready for the Archers, and you'll be the first to see the clip. I'll update this thread if there're some valuable information that I can tip off you guys of. Stay tuned.
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"Do not be afraid of greatness, some are born great, some achieved greatness, and some have greatness thrust upon them." - William Shakespeare. ![]() |
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#2 |
Full Member
Join Date: 2011-08-29
Posts: 146
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#3 |
Rookie
Join Date: 2012-11-22
Posts: 12
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![]() Thank you! I say those of us with Archers need some power, we can barely even kill most monsters, and that is with +7/+8 Talis on. But I also STILL say us Trojans need some type of skill against Fire's, and against the really good Archers. When a Fire hits us all we can do is stand there and die, losing our HARD EARNED EXP or scroll and make it look like we are chickens! We are suppose to be a good class all around when it comes to PvP. How about helping us out with this?
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#4 |
All Hell!
Join Date: 2011-03-09
Posts: 1,558
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![]() Oriental Assassin, that's what Archers will become in the next major update, what do you think about that?
http://co.91.com/news/2012-12-24/Chr..._Archers.shtml
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"Do not be afraid of greatness, some are born great, some achieved greatness, and some have greatness thrust upon them." - William Shakespeare. ![]() |
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#5 |
Full Member
Join Date: 2011-08-29
Posts: 146
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![]() It looks like a neat direction to take archers.
Though the thing that concerns me is the throwing knife. Will it be a new weapon much like the scythe was? If so, then that is kind of a disappointment. Though if it is like a riding crop, that would be awesome. Reason being: If it is a new weapon, then it replaces our bows for PVP. If it is like a riding crop it would complement our current gear than replace some. Since arrows have become infinite, we have a usable 2nd hand slot that is open to use. Instead of being a weapon, it won't be 1/2'ed, and allows the item for design freedom and altering down the road. Something like: Throwing dagger Attack: X-X m-def: X Def:X m-def%:X% The item plus ranks would have: Ignore dodge (Dodge penetration): X HP: X This was, the base states are determined by item rank, and can be balanced more. [Normal] Attack: 100-100 m-def: 100 Def:250 m-def%:1% [Refine] Attack: 250-250 m-def: 150 Def:300 m-def%:3% [Unique] Attack: 500-500 m-def: 250 Def:350 m-def%:5% [Elite] Attack: 1000-1000 m-def:500 Def:500 m-def%:10% [Super] Attack: 2500-2500 m-def: 1000 Def: 1000 m-def%: 15% Plus ranks would be something like: [+1] Dodge penetration: 2 HP:250 Each rank adding -dodge 2, and 250hp. So a +12 would look like: Dodge penetration: 24 HP:+3000 Something like that. instead of, well, an archers version of a scythe. :P |
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#6 |
Full Member
Join Date: 2011-08-29
Posts: 146
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![]() News team beating you again Meph. XD
http://co.91.com/guide/event/2013/january.shtml |
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#7 | |
Senior Member
Join Date: 2011-03-11
Location: Finland
Posts: 574
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![]() Quote:
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Signature last update 12th Jul. 2013 ------------------------------- Element - Dark (moved from Turquoise) ======================= (2RB Warrior-Warrior-Warrior) (lvl 140) Playing on this acc more nowadays (2RB Water-Warrior-Trojan) (lvl 140) Gem World - Turquoise/Diamond ======================= (2RB Warrior-Warrior-Warrior) (lvl 131) Going to be pure water |
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#8 |
Full Member
Join Date: 2011-08-29
Posts: 146
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![]() I think you put that info in your own head. Re-read the opening post.
Particularly the, "I'll update this thread if there're some valuable information that I can tip off you guys of." That event page gives some very valuable information. Like release date, and events tied to the release. |
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#9 |
Junior Member
Join Date: 2012-04-16
Posts: 52
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![]() Yippeeee!! Ive been on CO strike since the crossbows NEVER APPEARED< I guess a dagger works too, Im glad to see TQ is giving us a free dagger, but is it going to be super 2 soc plus 12 like my bow or will it be equipable in a new slot so I can still get my stats off my bow, OH and how about unnerfing the bows in general you cut the damage
in half back when you released ninja or was it monks? either way un nerf it , thats a great start! |
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#10 |
Senior Member
Join Date: 2012-02-14
Location: Latvia
Posts: 816
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![]() How about reducing stats for bow? I mean bows ae only weapons who need strenght and agility,same with all stats for bow,with elite 2soc lvl 15(SRG's)i hit only 2k less than with super 2soc +6 130bow on monsters,and same damage at pvp.
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